That Is NOT My Mom Mom's Shopping List Walkthrough
Route the night store, grab every list item quietly, then shift into finding the real Mom.
Mom’s shopping list is the structured heart of That Is NOT My Mom. TerrifyingTony’s Roblox survival horror sends you into a giant store at night with a simple brief: find everything on the list while a mimic that sounds exactly like Mom hunts by hearing. This walkthrough explains how to read the list, route aisles, prioritize items, pick up without painting yourself as a loud target, and transition cleanly once the last checkbox clears.
If you still need join steps and hide basics, start with Getting Started. If audio deaths keep interrupting pickups, study Survive the Mimic in parallel. After the list is done, Find the Real Mom becomes the priority page.
Why the list matters
The list is not side content. It is the objective loop that paces the store chapter:
- Each item pulls you through different departments, teaching map layout under pressure.
- Completing the list advances the run toward the reunion / real-Mom win condition.
- Aimless wandering creates more footsteps over time than a planned route — and footsteps are what the mimic hears.
Treat every match as “quiet logistics under threat,” not as a pure chase game.
Read the full list before you move
Before you leave the start area:
- Open Mom’s shopping list and note every item.
- Group items by likely department (produce, meat, dairy/cold, pantry, household).
- Mark which items sit near dense table cover versus open floors.
- In co-op, assign departments so two players are not sprinting to the same apple display from opposite ends of the store.
Early runs often feature ordinary groceries — chicken, carrots, apples, and similar staples. Exact SKUs can rotate with chapter and update, so always trust the in-round list over a memorized fan checklist from a different session.
Aisle routing that cuts noise
Plan a loop, not a zigzag
Bad routing looks like grabbing one item, crossing the whole store for the next, then returning. Good routing looks like a loop:
- Clear a department cluster completely before leaving that wing.
- Travel along outer paths when the center aisles sound hot.
- Chain pickups so each walk segment ends near a table cluster.
Use sound to decide detours
If you hear the mimic on your planned aisle, do not force the item. Reroute to the next department on your grouped list, then return when audio cools. A two-minute delay beats a death that resets progress and nerves.
Co-op split routing
With two to four friends:
- Split by department, not by random “I’ll get whatever.”
- Keep at least one player with spare attention for audio so collectors are not surprised mid-pickup.
- Rejoin at a quiet landmark after each major cluster instead of ping-ponging across the map.
See Co-op Tips for revive-aware splits.
Item priorities
Not every list entry has equal risk.
Grab early (while calm)
- Items near your spawn / first safe tables
- Items in dense cover zones where a hide is one second away
- Soft interactions that do not require long exposed animations if the game telegraphs a noisier pickup
Grab mid-run
- Items in medium-traffic aisles once you know mimic patrol tendencies for this round
- Anything that completes a department so you never return to that wing
Grab late (or with a buddy)
- Items in open, poorly covered floors
- Pickups that historically force you through the mimic’s favorite roaming lane
- Anything that requires crossing the store after you already made noise elsewhere
Priority is about risk windows, not about alphabetical order on the list UI.
Quiet pickup discipline
- Approach shelves at a walk unless a chase already forced a sprint.
- Interact, confirm the list update, then move — do not celebrate with jump spam.
- If a pickup coincides with rising footsteps, abandon ego and take the nearest table even if the item is “almost” yours.
- In co-op, stagger interactions. Two players grabbing loudly at once doubles the beacon.
Remember: the mimic cannot see you, but every careless pickup soundtrack can still call it in.
What to do after the list is done
When the final item checks off:
- Stop farming noise. The urge to sprint in relief gets people killed.
- Re-center on survival. Move to a known safe furniture cluster and listen.
- Shift objective to Mom identification. Voice alone is not enough — use the checks in Find the Real Mom.
- In co-op, rally before the approach. A staggered reunion where one player yolo-sprints to a voice while others are still mid-aisle is how false-Mom wipes happen.
- Only then commit to the real Mom and close the run.
If Chapter select put you on Airport instead of the store, finish that chapter’s objective loop with the same quiet logistics mindset, then read Chapter 3: The Airport for map-specific differences.
Sample first-clear mindset (store chapter)
- Minute 0–1: Read list, assign mental departments, note nearest tables.
- Mid round: Clear one cluster at a walk, hide whenever audio spikes, never zigzag for a single leftover item until the cluster is actually efficient.
- Late round: Sweep remaining high-risk items with short sprints only toward cover.
- Post-list: Quiet rally, verify Mom, finish.
Mistakes that inflate clear times
- Ignoring the list UI and “remembering” wrong items
- Chasing a single missing SKU across three departments before clearing nearby ones
- Treating every aisle as a sprint track
- Splitting co-op with no rally plan
- Clearing the list then immediately trusting the first Mom voice
Related guides
- Getting Started — join, chapters, first hide
- Survive the Mimic — walk vs run and audio tells
- Find the Real Mom — post-list win condition
- Chapter 3: The Airport — newer map objective pressure
- Co-op Tips — department splits and revives
- Guides Hub — all tutorials
Finish the list like a quiet courier, not a speedrunner with a death wish. Mom is waiting — the real one — and the mimic is listening for the footsteps of players who forget that.
Frequently Asked Questions
Quick answers to the most common questions.
Do I have to finish Mom's shopping list?
Yes. The list is the main structured objective in the store loop. Clearing it paces the run toward finding the real Mom.
Are list items the same every round?
Expect ordinary groceries such as produce and meat staples, but always read the in-round list. Do not rely on a fixed fan checklist from another session.
Should I sprint between every item?
No. Walking between clusters is safer because the mimic hears movement. Sprint only in short bursts toward cover.
What should I do right after the last item?
Stop making relief noise, regroup somewhere quiet, then carefully identify and approach the real Mom — not the first matching voice.
How should co-op teams divide the list?
Split by department, stagger noisy pickups, and rally at safe landmarks so the squad does not paint the whole store with footsteps.